#include "CMainMenuState.h"
#include <windows.h>


CMainMenuState* CMainMenuState::m_nInstance = NULL;

CMainMenuState::CMainMenuState(void)
{
}

CMainMenuState::~CMainMenuState(void)
{
}

void CMainMenuState::Enter(void)
{
}

bool CMainMenuState::Input(void)
{
	return true;
}

void CMainMenuState::Update(float fElapsedTime)
{
}

void CMainMenuState::Render(void)
{
}

void CMainMenuState::Exit(void)
{
	if(m_nInstance)
	{
		delete m_nInstance;
		m_nInstance=NULL;
	}
}


CMainMenuState* CMainMenuState::GetInstance()
{
	if(m_nInstance == NULL)
	{
		m_nInstance = new CMainMenuState();
	}
	return m_nInstance;
}